From icculus at icculus.org  Thu Apr 17 14:31:30 2008
From: icculus at icculus.org (Ryan C. Gordon)
Date: Thu, 17 Apr 2008 14:31:30 -0400
Subject: Announcing SDL_sound 1.0.2
Message-ID: <48079782.3010900@icculus.org>


It's been awhile, and a lot of good fixes have been accumulating in 
revision control for many months, so it's time for a new stable branch 
release of SDL_sound. Introducing version 1.0.2!


Notable changes:

- Added playsound_simple.c for a dirt-simple usage example.
- Fixed potential buffer underflow in Speex code (Thanks, Andrea!).
- Fix broken .voc decoder.
- Look for speex.h in correct location for newer libspeex releases.
- Minor correction in Timidity resampling code (Thanks, Sam!).
- Fixed uninitialized buffer in mpglib. (Thanks, Phil!).
- Fixed bogus memory dereference when SMPEG fails init (thanks, Chris!).
- Fixed for FLAC 1.1.3 API. (Thanks, Josh!).
- Fixed mpglib build issue (thanks, Sam!).
- Fixed gcc4 warnings.
- Fixed Mac OS X build issue.
- Fixed libmodplug build issue (thanks, Tyler!).
- Fixed automake issues.
- Converted repository to Subversion.
- Corrected MikMod URL
- Converted all text to UTF-8.
- Updated my email address.


Complete CHANGELOG:
   http://icculus.org/SDL_sound/downloads/CHANGELOG

Source package:
   http://icculus.org/SDL_sound/downloads/SDL_sound-1.0.2.tar.gz

SVNweb:
   http://svn.icculus.org/SDL_sound/branches/stable-1.0/


Thanks to everyone that contributed to this release!

--ryan.



From chris at toysforbob.com  Thu Apr 17 14:40:36 2008
From: chris at toysforbob.com (Chris Nelson)
Date: Thu, 17 Apr 2008 11:40:36 -0700
Subject: [sdlsound] Announcing SDL_sound 1.0.2
In-Reply-To: <48079782.3010900@icculus.org>
References: <48079782.3010900@icculus.org>
Message-ID: <480799A4.8000903@toysforbob.com>

Awesome!

Thanks for your work on this!

-Chris



Ryan C. Gordon wrote:
>
> It's been awhile, and a lot of good fixes have been accumulating in 
> revision control for many months, so it's time for a new stable branch 
> release of SDL_sound. Introducing version 1.0.2!
>
>
> Notable changes:
>
> - Added playsound_simple.c for a dirt-simple usage example.
> - Fixed potential buffer underflow in Speex code (Thanks, Andrea!).
> - Fix broken .voc decoder.
> - Look for speex.h in correct location for newer libspeex releases.
> - Minor correction in Timidity resampling code (Thanks, Sam!).
> - Fixed uninitialized buffer in mpglib. (Thanks, Phil!).
> - Fixed bogus memory dereference when SMPEG fails init (thanks, Chris!).
> - Fixed for FLAC 1.1.3 API. (Thanks, Josh!).
> - Fixed mpglib build issue (thanks, Sam!).
> - Fixed gcc4 warnings.
> - Fixed Mac OS X build issue.
> - Fixed libmodplug build issue (thanks, Tyler!).
> - Fixed automake issues.
> - Converted repository to Subversion.
> - Corrected MikMod URL
> - Converted all text to UTF-8.
> - Updated my email address.
>
>
> Complete CHANGELOG:
>   http://icculus.org/SDL_sound/downloads/CHANGELOG
>
> Source package:
>   http://icculus.org/SDL_sound/downloads/SDL_sound-1.0.2.tar.gz
>
> SVNweb:
>   http://svn.icculus.org/SDL_sound/branches/stable-1.0/
>
>
> Thanks to everyone that contributed to this release!
>
> --ryan.
>
>
> ---
> To unsubscribe, send a blank email to sdlsound-unsubscribe at icculus.org
> Mailing list archives: http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?7
>
>
>
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From icculus at icculus.org  Sun Apr 20 16:50:11 2008
From: icculus at icculus.org (Ryan C. Gordon)
Date: Sun, 20 Apr 2008 16:50:11 -0400
Subject: Announcing SDL_sound 1.0.3 ...
Message-ID: <480BAC83.7090500@icculus.org>


No, really.

I foolishly broke binary compatibility when I incorrectly tweaked the 
soname at the last minute for the 1.0.2 release, so here's an emergency 
update.

The only changes are the soname is corrected, and shn.c now includes 
math.h, to fix compilation on some platforms.

Everyone should upgrade, and it should be a painless move from any 1.0.x 
release.

Thanks to Hans de Goede for pointing out the soname thing, and Mike 
Frysinger for the math.h thing.

Sorry to all the distro maintainers who _love_ two package updates in as 
many days. I'll try to go back to the five-year delay between releases 
now, if possible.   :)


Complete CHANGELOG:
    http://icculus.org/SDL_sound/downloads/CHANGELOG

Source package:
    http://icculus.org/SDL_sound/downloads/SDL_sound-1.0.3.tar.gz

SVNweb:
    http://svn.icculus.org/SDL_sound/branches/stable-1.0/


--ryan.




