These values can be used for the item `ownerdrawflag' field, to control the appearance of an `ownerdraw' content depending on an engine-dependent value. These values are used for the ui menu, aka "main menu" or "ESC menu". Condition for a ``true'' result is listed; ``false'' if the condition(s) is/are not met. The phrase "Draw this when/if..." may be prefixed to the description to help clarify confusion.
... player is the team leader. This flag can be used to show a team-leader-only commands submenu (such as relinquishing leadership). Team leader is indicated by an "L" icon in the scores listing.
... player is not the leader. This flag could be used to show a box indicating the team leader.
... on a favorite server. A favorite server is one in the "favorite servers" list.
... in any non-team-based games (FFA, tournament, etc.).
... in any team-based games (TDM, CTF, 1CTF, etc.).
... player got the newest high score. Only applicable to single-player game.
... a valid demo file exists (i.e. check if there's any demos available).
... player got the newest best time. Only applicable to single-player game.
... in a FFA (Free-For-All) game type.
... in a non-FFA game type.
... in any team-based game on a network.
Useful for showing a menu item to save current server to favorite's list. Saving a single-player server (local machine) to the list is pointless.
... in any non-team-based game on a network.
... player is on a not-favorite server (server is not on favorites list).