Mystical Manifestations: Addenda & New Material for the Mythus* Fantasy Game Rules Vocational Change The player or JM may opt that his or her fledgling Heroic Persona has previously changed Vocations if the HP is beginning play at age range 5 (36- 40) or older. Change is always assumed to have occurred between age 25 and 35 in such a case. The new vocational TRAIT area must have a total of 91 or more. The change in interest does not affect basic K/S Areas, but it does allow the allocation of Age-related STEEP (see below) to the new TRAIT K/S Areas, as well as changing the cost in APs for STEEP in TRAIT areas once the HP is in play. In this regard take away one Bonus K/S from the former Vocational TRAIT area and add it to the new one. (Further details omitted from this excerpt) HP Age Table Additions (Omitted from this excerpt) SEC, Birth Rank, and Inheritance First-Child Inheritance An HP who is a first child has the following chance of inheriting the estate of his or her parents. (For game purposes, this is unlikely in the lower age ranges.) Age Chance to Amount of Inheritance Ranges Inherit (excluding Disposable Monthly Income) 1 1 % 3D10 x 10% of HPÕs Net Worth 2 5 4D10 x 10% of HPÕs Net Worth 3 10 5D10 x 10% of HPÕs Net Worth 4 15 Equal to HPÕs Net Worth + D% 5 25 Equal to thrice HPÕs Net Worth 7 40 Equal to twice HPÕs Net Worth 8 55 Equal to twice HPÕs Net Worth 9 75 Equal to twice HPÕs Net Worth 10 95 % Equal to twice HPÕs Net Worth The base Amount of Inheritance assumes that the SEC of the HPÕs family is one Class Level higher than the personaÕs own. If it is lower or higher, a modifier is indicated... (Table omitted from this excerpt) Inheritance For All HPs (Optional) Each and every Heroic Persona has a chance to have inherited some lands or goods from someone. To reflect this chance, as the wealth of the persona is being determined, make a roll to check to see if there is also an inheritance to be included in this category. This roll is made for every HP, including first-borns, even though they also have another chance to inherit because of that. The Base chance for inheriting is SEC Level adjusted by (SEC Level + current age -40). A minimum chance of 1% is always allowed. If inheritance is indicated... (Further details omitted from this excerpt) Socio-Economic Class-Based Adjustments (From an article appearing in Journeysª Journal Number 1, included herein to facilitate the inclusion of the key rule material by JM and players alike. Insert in the Mythusª Game rules following the end of page 62.) ************* Text omitted from this excerpt. Special Quirks detailed in the article include: ************* Blarney (Rap) Spiritual Connecting Spiritual Language Ability Mental Gimmicks (Special) Lucky Spiritual Nondescript Spiritual Perfect Pitch Physical Physical Burst Physical Rapid Reading Mental Rhyming Spiritual * Trademark, all rights reserved (see statement in Table of Contents)