Difference for texmap/scanline.c from version 1.5 to 1.6


version 1.5 version 1.6
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  * Routines to draw the texture mapped scanlines.   * Routines to draw the texture mapped scanlines.
  *    *
  * $Log$   * $Log$
    * Revision 1.6  2001/07/27 19:45:05  donut
    * gcc 3.0 compile fixes
    *
  * Revision 1.5  1999/12/08 01:08:10  donut   * Revision 1.5  1999/12/08 01:08:10  donut
  * Falk Hueffner's updated fp_tmap, plus my own code to allow runtime selection of tmap routines   * Falk Hueffner's updated fp_tmap, plus my own code to allow runtime selection of tmap routines
  *   *
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Line 82
 void c_tmap_scanline_shaded()  void c_tmap_scanline_shaded()
 {  {
  int fade;   int fade;
  ubyte *dest;   ubyte *dest, tmp;
  int x;   int x;
   
  dest = (ubyte *)(write_buffer + fx_xleft + (bytes_per_row * fx_y)  );   dest = (ubyte *)(write_buffer + fx_xleft + (bytes_per_row * fx_y)  );
   
  fade = tmap_flat_shade_value<<8;   fade = tmap_flat_shade_value<<8;
  for (x= fx_xright-fx_xleft+1 ; x > 0; --x ) {   for (x= fx_xright-fx_xleft+1 ; x > 0; --x ) {
  *dest++ = gr_fade_table[ fade |(*dest)];   tmp = *dest;
    *dest++ = gr_fade_table[ fade |(tmp)];
  }   }
 }  }
   

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