| version 1.8 | | version 1.9 |
|---|
| | |
| | | |
| See D1X.TXT for details on some features | | See D1X.TXT for details on some features |
| | | |
| v1.40 3-10-1998 | | v1.50 xx-xx-xxxx |
| | | -gl_texmagfilt and -gl_texminfilt to specify OpenGL texture filters. See |
| | | http://trant.sgi.com/opengl/docs/man_pages/hardcopy/GL/html/gl/texparameter.html |
| | | for a full description of the possible options. GL_NEAREST is the default for |
| | | both parameters. If you just want a quick rundown: GL_NEAREST will give you |
| | | the original look and feel of descent, just at higher res, and it is also the |
| | | fastest. GL_LINEAR_MIPMAP_NEAREST will give you the effect used in most |
| | | recent games, which causes bluring of textures, reducing moire effects but |
| | | also causes, well.. blurriness, and may be slower. (mipmapping is only |
| | | available on the min filter, of course.) |
| | | -gl_mipmap is equivalant to |
| | | "-gl_texmagfilt GL_LINEAR -gl_texminfilt GL_LINEAR_MIPMAP_NEAREST" |
| | | -gl_simple is equivalant to |
| | | "-gl_texmagfilt GL_NEAREST -gl_texminfilt GL_NEAREST" |
| | | |
| | | OpenGL support. Works with both GLX and WGL. |
| | | |
| | | v1.40 09-01-1999 |
| -nocdaudio to disable cd audio | | -nocdaudio to disable cd audio |
| -nobans to not read ban file | | -nobans to not read ban file |
| -savebans to automatically save new bans after games | | -savebans to automatically save new bans after games |