version 1.35 | | version 1.36 |
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-renderstats to start game with RENDERSTATS enabled | | -renderstats to start game with RENDERSTATS enabled |
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| | OpenGL alternate texture support. Place textures, in .png (paletted, rgb, or |
| | rgba format) in the textures directory, with the expected name. |
| | Ex: textures/lava02#6.png for the 7th frame of the lava02 animation. |
| | The replacement texture need not match the size or aspect ratio of the |
| | original, but it will be stretched to fit if the aspect does not match. |
| | RGB and RGBA textures must be 8bits/channel. |
| | For paletted textures, the supplied palette is ignored and descent's default |
| | palette is used. If you want other colors, convert the .png to RGB(A) first. |
| | To specify super-transparency in non-paletted textures, use the RGBA value |
| | FFFFFF00, for normal transparency use 00000000. |
| | For paletted textures, super-transparency is index 254, normal transparency |
| | is index 255. |
| | In either case, super-transparency is only enabled if descent's bitmap flags |
| | indicate it should be. |
OpenGL paletted texture support. (requires GL_EXT_paletted_texture and | | OpenGL paletted texture support. (requires GL_EXT_paletted_texture and |
GL_EXT_shared_texture_palette, and is disabled in mipmapping mode.) | | GL_EXT_shared_texture_palette, and is disabled in mipmapping mode.) |
Added bandwidth usage to netgame pause info. | | Added bandwidth usage to netgame pause info. |