| version 1.1 | | version 1.2 |
|---|
| | |
| * Numbering system for the sounds. | | * Numbering system for the sounds. |
| * | | * |
| * $Log$ | | * $Log$ |
| * Revision 1.1 1999/06/14 22:13:10 donut | | * Revision 1.2 2000/04/18 01:18:24 sekmu |
| * Initial revision | | * Changed/fixed altsounds (mostly done) |
| | | * |
| | | * Revision 1.1.1.1 1999/06/14 22:13:10 donut |
| | | * Import of d1x 1.37 source. |
| * | | * |
| * Revision 2.0 1995/02/27 11:27:32 john | | * Revision 2.0 1995/02/27 11:27:32 john |
| * New version 2.0, which has no anonymous unions, builds with | | * New version 2.0, which has no anonymous unions, builds with |
| | |
| //#define SOUND_PLAYER_SCRAPE_WALL 72 | | //#define SOUND_PLAYER_SCRAPE_WALL 72 |
| | | |
| extern ubyte Sounds[MAX_SOUNDS]; | | extern ubyte Sounds[MAX_SOUNDS]; |
| | | extern digi_sound GameSounds[MAX_SOUNDS]; |
| extern ubyte AltSounds[MAX_SOUNDS]; | | extern ubyte AltSounds[MAX_SOUNDS]; |
| | | |
| #endif | | #endif |