Difference for main/segment.h from version 1.1 to 1.2


version 1.1 version 1.2
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  * Include file for functions which need to access segment data structure.   * Include file for functions which need to access segment data structure.
  *   *
  * $Log$   * $Log$
  * Revision 1.1  1999/06/14 22:13:07  donut   * Revision 1.2  2003/03/09 06:41:01  donut
  * Initial revision   * change byte typedef to sbyte to avoid conflict with win32 byte which is unsigned
    *
    * Revision 1.1.1.1  1999/06/14 22:13:07  donut
    * Import of d1x 1.37 source.
  *   *
  * Revision 2.1  1995/03/20  18:15:22  john   * Revision 2.1  1995/03/20  18:15:22  john
  * Added code to not store the normals in the segment structure.   * Added code to not store the normals in the segment structure.
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 #ifdef COMPACT_SEGS  #ifdef COMPACT_SEGS
 typedef struct side {  typedef struct side {
  byte type; // replaces num_faces and tri_edge, 1 = quad, 2 = 0:2 triangulation, 3 = 1:3 triangulation   sbyte type; // replaces num_faces and tri_edge, 1 = quad, 2 = 0:2 triangulation, 3 = 1:3 triangulation
  ubyte pad; //keep us longword alligned   ubyte pad; //keep us longword alligned
  short wall_num;   short wall_num;
  short tmap_num;   short tmap_num;
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 } __pack__ side;  } __pack__ side;
 #else  #else
 typedef struct side {  typedef struct side {
  byte type; // replaces num_faces and tri_edge, 1 = quad, 2 = 0:2 triangulation, 3 = 1:3 triangulation   sbyte type; // replaces num_faces and tri_edge, 1 = quad, 2 = 0:2 triangulation, 3 = 1:3 triangulation
  ubyte pad; //keep us longword alligned   ubyte pad; //keep us longword alligned
  short wall_num;   short wall_num;
  short tmap_num;   short tmap_num;
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  #endif   #endif
  short objects; // pointer to objects in this segment   short objects; // pointer to objects in this segment
  ubyte special; // special property of a segment (such as damaging, trigger, etc.)   ubyte special; // special property of a segment (such as damaging, trigger, etc.)
  byte matcen_num; // which center segment is associated with.   sbyte matcen_num; // which center segment is associated with.
  short value;   short value;
  fix static_light; //average static light in segment   fix static_light; //average static light in segment
  #ifndef EDITOR   #ifndef EDITOR
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 extern int Num_segments;  extern int Num_segments;
 extern int Num_vertices;  extern int Num_vertices;
   
 extern byte Side_to_verts[MAX_SIDES_PER_SEGMENT][4]; // Side_to_verts[my_side] is list of vertices forming side my_side.  extern sbyte Side_to_verts[MAX_SIDES_PER_SEGMENT][4]; // Side_to_verts[my_side] is list of vertices forming side my_side.
 extern int Side_to_verts_int[MAX_SIDES_PER_SEGMENT][4]; // Side_to_verts[my_side] is list of vertices forming side my_side.  extern int Side_to_verts_int[MAX_SIDES_PER_SEGMENT][4]; // Side_to_verts[my_side] is list of vertices forming side my_side.
 extern char Side_opposite[]; // Side_opposite[my_side] returns side opposite cube from my_side.  extern char Side_opposite[]; // Side_opposite[my_side] returns side opposite cube from my_side.
   

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line(s) removed in v.1.1 
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