Difference for main/screens.h from version 1.2 to 1.3


version 1.2 version 1.3
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  * Info on canvases, screens, etc.   * Info on canvases, screens, etc.
  *    *
  * $Log$   * $Log$
    * Revision 1.3  1999/11/20 10:05:18  donut
    * variable size menu patch from Jan Bobrowski.  Variable menu font size support and a bunch of fixes for menus that didn't work quite right, by me (MPM).
    *
  * Revision 1.2  1999/08/14 15:49:51  donut   * Revision 1.2  1999/08/14 15:49:51  donut
  * moved MENU_SCREEN_MODE to main/screens.h so that it can be used for the startup screen mode in inferno.c   * moved MENU_SCREEN_MODE to main/screens.h so that it can be used for the startup screen mode in inferno.c
  *   *
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 //from game.c  //from game.c
 extern int set_screen_mode(int sm); // True = editor screen  extern int set_screen_mode(int sm); // True = editor screen
   
 #define MENU_SCREEN_MODE SM_320x200C  extern int menu_screen_mode;
 //useful as a quick hack if you can't use 320x200 mode for some reason.  
 //some menus are mildly screwed up, but its still usable.  
 //#define MENU_SCREEN_MODE SM_640x480V  
   
 #endif  #endif
    

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