| version 1.2 | | version 1.3 |
|---|
| | |
| * Info on canvases, screens, etc. | | * Info on canvases, screens, etc. |
| * | | * |
| * $Log$ | | * $Log$ |
| | | * Revision 1.3 1999/11/20 10:05:18 donut |
| | | * variable size menu patch from Jan Bobrowski. Variable menu font size support and a bunch of fixes for menus that didn't work quite right, by me (MPM). |
| | | * |
| * Revision 1.2 1999/08/14 15:49:51 donut | | * Revision 1.2 1999/08/14 15:49:51 donut |
| * moved MENU_SCREEN_MODE to main/screens.h so that it can be used for the startup screen mode in inferno.c | | * moved MENU_SCREEN_MODE to main/screens.h so that it can be used for the startup screen mode in inferno.c |
| * | | * |
| | |
| //from game.c | | //from game.c |
| extern int set_screen_mode(int sm); // True = editor screen | | extern int set_screen_mode(int sm); // True = editor screen |
| | | |
| #define MENU_SCREEN_MODE SM_320x200C | | extern int menu_screen_mode; |
| //useful as a quick hack if you can't use 320x200 mode for some reason. | | |
| //some menus are mildly screwed up, but its still usable. | | |
| //#define MENU_SCREEN_MODE SM_640x480V | | |
| | | |
| #endif | | #endif |
| | | |