| version 1.1 | | version 1.2 |
|---|
| | |
| * Code for powerup objects. | | * Code for powerup objects. |
| * | | * |
| * $Log$ | | * $Log$ |
| * Revision 1.1 1999/06/14 22:11:13 donut | | * Revision 1.2 1999/09/01 01:09:10 sekmu |
| * Initial revision | | * forgot update for quad powerup for new hud views |
| | | * |
| | | * Revision 1.1.1.1 1999/06/14 22:11:13 donut |
| | | * Import of d1x 1.37 source. |
| * | | * |
| * Revision 2.2 1995/03/24 13:50:36 john | | * Revision 2.2 1995/03/24 13:50:36 john |
| * Added mega-wowie zowie to release. | | * Added mega-wowie zowie to release. |
| | |
| Players[Player_num].flags |= PLAYER_FLAGS_QUAD_LASERS; | | Players[Player_num].flags |= PLAYER_FLAGS_QUAD_LASERS; |
| powerup_basic(15, 15, 7, QUAD_FIRE_SCORE, "%s!",TXT_QUAD_LASERS); | | powerup_basic(15, 15, 7, QUAD_FIRE_SCORE, "%s!",TXT_QUAD_LASERS); |
| update_laser_weapon_info(); | | update_laser_weapon_info(); |
| | | //added on 8/31/99 by Victor Rachels for update |
| | | gauge_update_hud_mode=1; |
| | | //end this section addition -VR |
| //added on 10/8/98 by Victor Rachels for quad autoselect | | //added on 10/8/98 by Victor Rachels for quad autoselect |
| //changed on 10/21/98 by Victor Rachels to add other lasers | | //changed on 10/21/98 by Victor Rachels to add other lasers |
| maybe_select_primary(9+Players[Player_num].laser_level); | | maybe_select_primary(9+Players[Player_num].laser_level); |