| version 1.1 | | version 1.2 |
|---|
| | |
| * object rendering | | * object rendering |
| * | | * |
| * $Log$ | | * $Log$ |
| * Revision 1.1 1999/06/14 22:10:40 donut | | * Revision 1.2 1999/11/21 14:05:00 sekmu |
| * Initial revision | | * observer mode |
| | | * |
| | | * Revision 1.1.1.1 1999/06/14 22:10:40 donut |
| | | * Import of d1x 1.37 source. |
| * | | * |
| * Revision 2.3 1995/06/15 12:30:51 john | | * Revision 2.3 1995/06/15 12:30:51 john |
| * Fixed bug with multiplayer ships cloaking out wrongly. | | * Fixed bug with multiplayer ships cloaking out wrongly. |
| | |
| #include "editor/editor.h" | | #include "editor/editor.h" |
| #endif | | #endif |
| | | |
| | | //added on 11/20/99 by Victor Rachels to add observer mode |
| | | #include "observer.h" |
| | | //end this section addition - VR |
| | | |
| | | |
| void obj_detach_all(object *parent); | | void obj_detach_all(object *parent); |
| void obj_detach_one(object *sub); | | void obj_detach_one(object *sub); |
| | | |
| | |
| | | |
| ConsoleObject->flags = 0; | | ConsoleObject->flags = 0; |
| | | |
| | | //added on 11/20/99 by Victor Rachels to add observer mode |
| | | if(I_am_observer) |
| | | { |
| | | ConsoleObject->type = OBJ_GHOST; |
| | | ConsoleObject->render_type = RT_NONE; |
| | | } |
| | | //end this section addition - VR |
| | | |
| } | | } |
| | | |
| | | |
| //make object0 the player, setting all relevant fields | | //make object0 the player, setting all relevant fields |
| void init_player_object() | | void init_player_object() |
| { | | { |
| | | //added/edited on 11/20/99 by Victor Rachels to add observer mode |
| | | if(I_am_observer) |
| | | ConsoleObject->type = OBJ_GHOST; |
| | | else |
| | | //end this section addition - VR |
| ConsoleObject->type = OBJ_PLAYER; | | ConsoleObject->type = OBJ_PLAYER; |
| ConsoleObject->id = 0; //no sub-types for player | | ConsoleObject->id = 0; //no sub-types for player |
| | | |