| version 1.2 | version 1.3 | |||
|---|---|---|---|---|
|
| |||
| # loadrl2.$(OBJ) | # loadrl2.$(OBJ) | |||
| # gamesave.$(OBJ) gamemine.$(OBJ) | # gamesave.$(OBJ) gamemine.$(OBJ) | |||
| !ifdef SUPPORTS_NET_IP | ||||
| OBJECTS = $(OBJECTS) ip_base.$(OBJ) ipclient.$(OBJ) ipclienc.$(OBJ) | ||||
| MISCOBJECTS = $(MISCOBJECTS) ipserver.$(OBJ) | ||||
| !endif | ||||
| !ifdef NO_RL2 | !ifdef NO_RL2 | |||
| OBJECTS = $(OBJECTS) gamesave.$(OBJ) gamemine.$(OBJ) | OBJECTS = $(OBJECTS) gamesave.$(OBJ) gamemine.$(OBJ) | |||
| !else | !else |
| Legend: | |
| line(s) removed in v.1.2 | |
| line(s) changed | |
| line(s) added in v.1.3 | |