version 1.2 | version 1.3 | |||
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# loadrl2.$(OBJ) | # loadrl2.$(OBJ) | |||
# gamesave.$(OBJ) gamemine.$(OBJ) | # gamesave.$(OBJ) gamemine.$(OBJ) | |||
!ifdef SUPPORTS_NET_IP | ||||
OBJECTS = $(OBJECTS) ip_base.$(OBJ) ipclient.$(OBJ) ipclienc.$(OBJ) | ||||
MISCOBJECTS = $(MISCOBJECTS) ipserver.$(OBJ) | ||||
!endif | ||||
!ifdef NO_RL2 | !ifdef NO_RL2 | |||
OBJECTS = $(OBJECTS) gamesave.$(OBJ) gamemine.$(OBJ) | OBJECTS = $(OBJECTS) gamesave.$(OBJ) gamemine.$(OBJ) | |||
!else | !else |
Legend: | |
line(s) removed in v.1.2 | |
line(s) changed | |
line(s) added in v.1.3 |