| version 1.1 | version 1.2 | |||
|---|---|---|---|---|
|
| |||
| #ifndef ___IP_BASEC_H | #ifndef ___IP_BASEC_H | |||
| #define ___IP_BASEC_H | #define ___IP_BASEC_H | |||
| #ifdef __cpluspluss | #ifdef __cplusplus | |||
| extern "C"{ | extern "C"{ | |||
| #endif | #endif | |||
|
| |||
| int get_Netgame_player_connected(int pn); | int get_Netgame_player_connected(int pn); | |||
| ubyte * get_Netgame_player_node(int pn); | ubyte * get_Netgame_player_node(int pn); | |||
| #ifdef __cpluspluss | #ifdef __cplusplus | |||
| } | } | |||
| #endif | #endif | |||
| Legend: | |
| line(s) removed in v.1.1 | |
| line(s) changed | |
| line(s) added in v.1.2 | |