| version 1.5 | | version 1.6 |
|---|
| | |
| * Routines for displaying HUD messages... | | * Routines for displaying HUD messages... |
| * | | * |
| * $Log$ | | * $Log$ |
| | | * Revision 1.6 2000/01/17 07:41:43 donut |
| | | * added -hudlog_multi |
| | | * |
| * Revision 1.5 1999/10/07 20:59:18 donut | | * Revision 1.5 1999/10/07 20:59:18 donut |
| * support for variable game font sizes | | * support for variable game font sizes |
| * | | * |
| | |
| HUD_message_timer = F1_0*3; // 1 second per 5 characters | | HUD_message_timer = F1_0*3; // 1 second per 5 characters |
| return; // ignore since it is the same as the last one | | return; // ignore since it is the same as the last one |
| } | | } |
| //moved 02/09/99 Matt Mueller - moved from above to fix hudlog flooding with repeated messages | | |
| hud_log_message(message); | | |
| //end move -MM | | |
| | | |
| hud_last = temp; | | hud_last = temp; |
| // Check if memory has been overwritten at this point. | | // Check if memory has been overwritten at this point. |
| | |
| HUD_nmessages++; | | HUD_nmessages++; |
| hudlog_num++; | | hudlog_num++; |
| //end edit | | //end edit |
| | | //moved 02/09/99 Matt Mueller - moved from above to fix hudlog flooding with repeated messages - moved again 2000/01/16 to fix problem with recursive calling. |
| | | hud_log_message(message); |
| | | //end move -MM |
| } | | } |
| | | |
| | | |