| version 1.1 | | version 1.2 |
|---|
| | |
| * Save game information | | * Save game information |
| * | | * |
| * $Log$ | | * $Log$ |
| * Revision 1.1 1999/06/14 22:07:13 donut | | * Revision 1.2 1999/09/02 13:50:13 sekmu |
| * Initial revision | | * remove warnings for editor compile |
| | | * |
| | | * Revision 1.1.1.1 1999/06/14 22:07:13 donut |
| | | * Import of d1x 1.37 source. |
| * | | * |
| * Revision 2.2 1995/04/23 14:53:12 john | | * Revision 2.2 1995/04/23 14:53:12 john |
| * Made some mine structures read in with no structure packing problems. | | * Made some mine structures read in with no structure packing problems. |
| | |
| FILE * SaveFile; | | FILE * SaveFile; |
| char temp_filename[128]; | | char temp_filename[128]; |
| int sig = 0x504c564c /*'PLVL'*/,version=LEVEL_FILE_VERSION; | | int sig = 0x504c564c /*'PLVL'*/,version=LEVEL_FILE_VERSION; |
| int minedata_offset,gamedata_offset,hostagetext_offset; | | int minedata_offset=0,gamedata_offset=0,hostagetext_offset=0; |
| | | |
| if ( !compiled_version ) { | | if ( !compiled_version ) { |
| write_game_text_file(filename); | | write_game_text_file(filename); |