| version 1.4 | | version 1.5 |
|---|
| | |
| * Constants & prototypes which pertain to the game only | | * Constants & prototypes which pertain to the game only |
| * | | * |
| * $Log$ | | * $Log$ |
| | | * Revision 1.5 2000/11/13 04:33:37 donut |
| | | * add extern Rear_view_leave_time |
| | | * |
| * Revision 1.4 1999/11/21 13:00:08 donut | | * Revision 1.4 1999/11/21 13:00:08 donut |
| * Changed screen_mode format. Now directly encodes res into a 32bit int, rather than using arbitrary values. | | * Changed screen_mode format. Now directly encodes res into a 32bit int, rather than using arbitrary values. |
| * | | * |
| | |
| Game_window_h, max_window_h; | | Game_window_h, max_window_h; |
| | | |
| extern int Rear_view; //if true, looking back. | | extern int Rear_view; //if true, looking back. |
| | | extern fix Rear_view_leave_time;//how long until we decide key is down |
| | | |
| //selects a given cockpit (or lack of one). | | //selects a given cockpit (or lack of one). |
| void select_cockpit (int mode); | | void select_cockpit (int mode); |