| version 1.2 | | version 1.3 |
|---|
| | |
| * Constants & prototypes which pertain to the game only | | * Constants & prototypes which pertain to the game only |
| * | | * |
| * $Log$ | | * $Log$ |
| | | * Revision 1.3 1999/08/05 22:53:41 sekmu |
| | | * |
| | | * D3D patch(es) from ADB |
| | | * |
| * Revision 1.2 1999/07/10 02:59:07 donut | | * Revision 1.2 1999/07/10 02:59:07 donut |
| * more from orulz | | * more from orulz |
| * | | * |
| | |
| extern grs_canvas VR_render_sub_buffer[2]; // Two sub buffers for left/right eyes. | | extern grs_canvas VR_render_sub_buffer[2]; // Two sub buffers for left/right eyes. |
| extern grs_canvas VR_screen_pages[2]; // Two pages of VRAM if paging is available | | extern grs_canvas VR_screen_pages[2]; // Two pages of VRAM if paging is available |
| extern grs_canvas VR_screen_sub_pages[2]; // Two sub pages of VRAM if paging is available | | extern grs_canvas VR_screen_sub_pages[2]; // Two sub pages of VRAM if paging is available |
| | | extern grs_canvas *VR_offscreen_menu; // The offscreen data buffer for menus |
| | | |
| void game_init_render_buffers (int screen_mode, int render_max_w, int render_max_h, int use_paging, int render_method, int compatible_menus); | | void game_init_render_buffers (int screen_mode, int render_max_w, int render_max_h, int use_paging, int render_method, int compatible_menus); |
| extern int maxfps; | | extern int maxfps; |