| version 1.1 | | version 1.2 |
|---|
| | |
| * Constants & prototypes which pertain to the game only | | * Constants & prototypes which pertain to the game only |
| * | | * |
| * $Log$ | | * $Log$ |
| * Revision 1.1 1999/06/14 22:12:21 donut | | * Revision 1.2 1999/07/10 02:59:07 donut |
| * Initial revision | | * more from orulz |
| | | * |
| | | * Revision 1.1.1.1 1999/06/14 22:12:21 donut |
| | | * Import of d1x 1.37 source. |
| * | | * |
| * Revision 2.1 1995/03/06 15:23:22 john | | * Revision 2.1 1995/03/06 15:23:22 john |
| * New screen techniques. | | * New screen techniques. |
| | |
| | | |
| extern int Cockpit_mode; //what sort of cockpit or window is up? | | extern int Cockpit_mode; //what sort of cockpit or window is up? |
| extern int Game_window_w, //width and height of player's game window | | extern int Game_window_w, //width and height of player's game window |
| Game_window_h; | | Game_window_h, max_window_h; |
| | | |
| extern int Rear_view; //if true, looking back. | | extern int Rear_view; //if true, looking back. |
| | | |