| version 1.4 | version 1.5 | |||
|---|---|---|---|---|
|
| |||
| e->flags|=EF_FRONTIER; // Mark as a border edge | e->flags|=EF_FRONTIER; // Mark as a border edge | |||
| } | } | |||
| extern obj_position Player_init[]; | extern obj_position Player_init[MAX_PLAYERS]; | |||
| void add_segment_edges(segment *seg) | void add_segment_edges(segment *seg) | |||
| { | { |
| Legend: | |
| line(s) removed in v.1.4 | |
| line(s) changed | |
| line(s) added in v.1.5 | |