Difference for include/error.h from version 1.2 to 1.3


version 1.2 version 1.3
Line 19
 
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  * Header for error handling/printing/exiting code   * Header for error handling/printing/exiting code
  *   *
  * $Log$   * $Log$
    * Revision 1.3  1999/10/14 04:48:21  donut
    * alpha fixes, and gl_font args
    *
  * Revision 1.2  1999/08/05 22:53:41  sekmu   * Revision 1.2  1999/08/05 22:53:41  sekmu
  *   *
  * D3D patch(es) from ADB   * D3D patch(es) from ADB
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 #ifdef __GNUC__  #ifdef __GNUC__
 //edited 05/17/99 Matt Mueller - I dunno if there is a non-asm way to do a "breakpoint" so this'll have to do.  //edited 05/17/99 Matt Mueller - I dunno if there is a non-asm way to do a "breakpoint" so this'll have to do.
 #ifdef NO_ASM  #ifdef NO_ASM
 #define Int3() Error("int 3 %s:%i\n",__FILE__,__LINE__);  //#define Int3() Error("int 3 %s:%i\n",__FILE__,__LINE__);
   #define Int3() {volatile int a=0,b=1/a;}
 #else  #else
 #define Int3() asm("int $3")  #define Int3() asm("int $3")
 #endif  #endif

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