Difference for arch/win32/makefile from version 1.3 to 1.4


version 1.3 version 1.4
Line 3
 
Line 3
 include $(TOPDIR)/defines.mak  include $(TOPDIR)/defines.mak
   
 OBJECTS = digi.$(OBJ) hmpfile.$(OBJ) ipx_win.$(OBJ) \  OBJECTS = digi.$(OBJ) hmpfile.$(OBJ) ipx_win.$(OBJ) \
  joyhh.$(OBJ) key.$(OBJ) mouse.$(OBJ) timer.$(OBJ) winnet.$(OBJ) \   joyhh.$(OBJ) key_arch.$(OBJ) mouse.$(OBJ) timer.$(OBJ) winnet.$(OBJ) \
         mono.$(OBJ) joydefs.$(OBJ) serial.$(OBJ)          mono.$(OBJ) joydefs.$(OBJ) serial.$(OBJ)
   
 ifdef WGL_IO  ifdef WGL_IO
Line 12
 
Line 12
 OBJECTS += palw32.$(OBJ)   OBJECTS += palw32.$(OBJ)
 ifdef D1XD3D  ifdef D1XD3D
 OBJECTS += pch.$(OBJ) win32.$(OBJ) scene.$(OBJ) texture.$(OBJ) winmain.$(OBJ)  OBJECTS += pch.$(OBJ) win32.$(OBJ) scene.$(OBJ) texture.$(OBJ) winmain.$(OBJ)
 OBJECTS += $(LIBDIR)d1x.res debug.$(OBJ)  OBJECTS += debug.$(OBJ)
 E_CFLAGS = -Id3dframe  E_CFLAGS = -Id3dframe
 SUBDIRS = d3dframe  SUBDIRS = d3dframe
 else  else
Line 20
 
Line 20
 endif  endif
 endif  endif
   
   ifdef ENV_MSVC
   MISCOUTPUT += $(LIBDIR)d1x.res
   else
   MISCOUTPUT += $(LIBDIR)d1x_res.$(OBJ)
   endif
   
 OUTPUT = $(LIBDIR)io.$(ARC)  OUTPUT = $(LIBDIR)io.$(ARC)
   
 include $(TOPDIR)/default.mak  include $(TOPDIR)/default.mak
   
 $(LIBDIR)d1x.res: d1x.rc  $(LIBDIR)d1x.res: d1x.rc
  rc /i include /fo $@ /r $<   rc /i include /fo $@ /r $<
   
   $(LIBDIR)d1x_res.o: d1x_res.rc
    windres --include include -o $@ $<
   
 CFLAGS += -I$(TOPDIR)/main -Iinclude  CFLAGS += -I$(TOPDIR)/main -Iinclude

Legend:
line(s) removed in v.1.3 
line(s) changed
 line(s) added in v.1.4