version 1.1 | | version 1.2 |
---|
| | |
TOPDIR = ../.. | | TOPDIR = ../.. |
| | |
OBJECTS = digi.$(OBJ) gr.$(OBJ) hmpfile.$(OBJ) init.$(OBJ) ipx_win.$(OBJ) \ | | include $(TOPDIR)/defines.mak |
| | |
| | OBJECTS = digi.$(OBJ) hmpfile.$(OBJ) ipx_win.$(OBJ) \ |
joyhh.$(OBJ) key.$(OBJ) mouse.$(OBJ) timer.$(OBJ) winnet.$(OBJ) \ | | joyhh.$(OBJ) key.$(OBJ) mouse.$(OBJ) timer.$(OBJ) winnet.$(OBJ) \ |
mono.$(OBJ) palw32.$(OBJ) joydefs.$(OBJ) serial.$(OBJ) | | mono.$(OBJ) palw32.$(OBJ) joydefs.$(OBJ) serial.$(OBJ) |
| | |
| | ifdef D1XD3D |
| | OBJECTS += pch.$(OBJ) win32.$(OBJ) scene.$(OBJ) texture.$(OBJ) winmain.$(OBJ) |
| | OBJECTS += $(LIBDIR)d1x.res debug.$(OBJ) |
| | E_CFLAGS = -Id3dframe |
| | SUBDIRS = d3dframe |
| | else |
| | OBJECTS += init.$(OBJ) gr.$(OBJ) |
| | endif |
| | |
OUTPUT = $(LIBDIR)io.$(ARC) | | OUTPUT = $(LIBDIR)io.$(ARC) |
| | |
include $(TOPDIR)/default.mak | | include $(TOPDIR)/default.mak |
| | |
| | $(LIBDIR)d1x.res: d1x.rc |
| | rc /i include /fo $@ /r $< |
| | |
CFLAGS += -I$(TOPDIR)/main -Iinclude | | CFLAGS += -I$(TOPDIR)/main -Iinclude |