Difference for arch/win32/makefile.nt from version 1.2 to 1.3


version 1.2 version 1.3
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 !include $(TOPDIR)/defines.mak  !include $(TOPDIR)/defines.mak
   
 OBJECTS = digi.$(OBJ) hmpfile.$(OBJ) ipx_win.$(OBJ) mono.$(OBJ) \  OBJECTS = digi.$(OBJ) hmpfile.$(OBJ) ipx_win.$(OBJ) mono.$(OBJ) \
         joyhh.$(OBJ) key.$(OBJ) mouse.$(OBJ) timer.$(OBJ) \          joyhh.$(OBJ) key_arch.$(OBJ) mouse.$(OBJ) timer.$(OBJ) \
         winnet.$(OBJ) serial.$(OBJ) joydefs.$(OBJ)          winnet.$(OBJ) serial.$(OBJ) joydefs.$(OBJ)
   
 !ifdef WGL_IO  !ifdef WGL_IO
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 OBJECTS = $(OBJECTS) palw32.$(OBJ)   OBJECTS = $(OBJECTS) palw32.$(OBJ)
 !ifdef D1XD3D  !ifdef D1XD3D
 OBJECTS = $(OBJECTS) pch.$(OBJ) win32.$(OBJ) scene.$(OBJ) texture.$(OBJ) winmain.$(OBJ)  OBJECTS = $(OBJECTS) pch.$(OBJ) win32.$(OBJ) scene.$(OBJ) texture.$(OBJ) winmain.$(OBJ)
 OBJECTS = $(OBJECTS) $(LIBDIR)d1x.res  
 E_CFLAGS = -Id3dframe  E_CFLAGS = -Id3dframe
 SUBDIRS = d3dframe  SUBDIRS = d3dframe
 !else  !else
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 !endif  !endif
 !endif  !endif
   
   !ifdef ENV_MSVC
   MISCOUTPUT +=  $(MISCOUTPUT) $(LIBDIR)d1x.res
   !else
   MISCOUTPUT += $(MISCOUTPUT) $(LIBDIR)d1x_res.$(OBJ)
   !endif
   
 OUTPUT = $(LIBDIR)io.$(ARC)  OUTPUT = $(LIBDIR)io.$(ARC)
   
 E_CFLAGS = $(E_CFLAGS) -I$(TOPDIR)/main -Iinclude  E_CFLAGS = $(E_CFLAGS) -I$(TOPDIR)/main -Iinclude
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 $(LIBDIR)d1x.res: d1x.rc  $(LIBDIR)d1x.res: d1x.rc
  $(RC) /i include /fo $@ /r d1x.rc   $(RC) /i include /fo $@ /r d1x.rc
   
   $(LIBDIR)d1x_res.o: d1x_res.rc
    windres --include include -o $@ $<
   

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line(s) removed in v.1.2 
line(s) changed
 line(s) added in v.1.3