Difference for arch/win32/include/key_arch.h from version 1.1 to 1.2


version 1.1 version 1.2
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  * Header for keyboard functions   * Header for keyboard functions
  *   *
  * $Log$   * $Log$
    * Revision 1.2  2001/12/07 05:38:31  donut
    * Fix mismatched arg types in the win32 code, work around byte being defined by windows headers as well as our own, and allow overriding of make vars.
    *
  * Revision 1.1  2000/01/17 05:58:38  donut   * Revision 1.1  2000/01/17 05:58:38  donut
  * switched from multiply reimplemented/reduntant/buggy key.c for each arch to a single main/key.c that calls the much smaller arch-specific parts.  Also adds working emulated key repeat support.   * switched from multiply reimplemented/reduntant/buggy key.c for each arch to a single main/key.c that calls the much smaller arch-specific parts.  Also adds working emulated key repeat support.
  *   *
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 #define _WIN32_KEY_H  #define _WIN32_KEY_H
   
 //changed key defines to use DIK_* - 2000/01/14 Matt Mueller.  -heh, a bunch were wrong.  //changed key defines to use DIK_* - 2000/01/14 Matt Mueller.  -heh, a bunch were wrong.
   #define byte w32_byte
 #define WIN32_LEAN_AND_MEAN  #define WIN32_LEAN_AND_MEAN
 #include <windows.h>  #include <windows.h>
 #include <dinput.h> // For DIK_*  #include <dinput.h> // For DIK_*
   #undef byte
   
 #define ARCH_KEY_0           DIK_0  #define ARCH_KEY_0           DIK_0
 #define ARCH_KEY_1           DIK_1  #define ARCH_KEY_1           DIK_1

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