version 1.3 | version 1.4 | |||
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extern HDC hDC; | extern HDC hDC; | |||
extern HWND g_hWnd; | extern HWND g_hWnd; | |||
void ogl_swap_buffers(void){ | void ogl_swap_buffers_internal(void){ | |||
ogl_do_palfx(); | ||||
SwapBuffers( hDC ); | SwapBuffers( hDC ); | |||
// glXSwapBuffers(dpy,win); | // glXSwapBuffers(dpy,win); | |||
glClear(GL_COLOR_BUFFER_BIT); | ||||
} | } | |||
int ogl_init_window(int x, int y){ | int ogl_init_window(int x, int y){ | |||
SetWindowPos(g_hWnd,0,0,0,x+20,y+50,0);//the width/height seem to include borders/title/etc.. this isn't an exact value, but I didn't feel like testing enough to find the true values. -MPM | SetWindowPos(g_hWnd,0,0,0,x+20,y+50,0);//the width/height seem to include borders/title/etc.. this isn't an exact value, but I didn't feel like testing enough to find the true values. -MPM |
Legend: | |
line(s) removed in v.1.3 | |
line(s) changed | |
line(s) added in v.1.4 |