version 1.23 | | version 1.24 |
---|
| | |
glColor3fv(darker_g); | | glColor3fv(darker_g); |
else | | else |
glColor3fv(bright_g); | | glColor3fv(bright_g); |
ogl_drawcircle2(6,GL_LINE_LOOP,2.0,-10.0,2.0,-1.0); | | ogl_drawcircle2(8,GL_LINE_LOOP,2.0,-10.0,2.0,-1.0); |
//right secondary | | //right secondary |
if (secondary!=2) | | if (secondary!=2) |
glColor3fv(darker_g); | | glColor3fv(darker_g); |
else | | else |
glColor3fv(bright_g); | | glColor3fv(bright_g); |
ogl_drawcircle2(6,GL_LINE_LOOP,2.0,10.0,2.0,-1.0); | | ogl_drawcircle2(8,GL_LINE_LOOP,2.0,10.0,2.0,-1.0); |
}else{ | | }else{ |
//bottom/middle secondary | | //bottom/middle secondary |
if (secondary!=4) | | if (secondary!=4) |
glColor3fv(darker_g); | | glColor3fv(darker_g); |
else | | else |
glColor3fv(bright_g); | | glColor3fv(bright_g); |
ogl_drawcircle2(6,GL_LINE_LOOP,2.0,0.0,2.0,-7.0); | | ogl_drawcircle2(8,GL_LINE_LOOP,2.0,0.0,2.0,-7.0); |
} | | } |
glEndList(); | | glEndList(); |
}else | | }else |