version 1.23 | | version 1.24 |
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| | |
//multitexturing doesn't work yet. | | //multitexturing doesn't work yet. |
#ifdef GL_ARB_multitexture | | #ifdef GL_ARB_multitexture |
ogl_arb_multitexture_ok=0;//(strstr(gl_extensions,"GL_ARB_multitexture")!=0 && glActiveTextureARB!=0 && 0); | | ogl_arb_multitexture_ok=0;//(strstr(gl_extensions,"GL_ARB_multitexture")!=0 && glActiveTextureARB!=0 && 0); |
| | mprintf((0,"c:%p d:%p e:%p\n",strstr(gl_extensions,"GL_ARB_multitexture"),glActiveTextureARB,glBegin)); |
#endif | | #endif |
#ifdef GL_SGIS_multitexture | | #ifdef GL_SGIS_multitexture |
ogl_sgis_multitexture_ok=0;//(strstr(gl_extensions,"GL_SGIS_multitexture")!=0 && glSelectTextureSGIS!=0 && 0); | | ogl_sgis_multitexture_ok=0;//(strstr(gl_extensions,"GL_SGIS_multitexture")!=0 && glSelectTextureSGIS!=0 && 0); |
#endif | | |
mprintf((0,"a:%p b:%p\n",strstr(gl_extensions,"GL_SGIS_multitexture"),glSelectTextureSGIS)); | | mprintf((0,"a:%p b:%p\n",strstr(gl_extensions,"GL_SGIS_multitexture"),glSelectTextureSGIS)); |
mprintf((0,"c:%p d:%p e:%p\n",strstr(gl_extensions,"GL_ARB_multitexture"),glActiveTextureARB,glBegin)); | | #endif |
| | |
//add driver specific hacks here. whee. | | //add driver specific hacks here. whee. |
if ((stricmp(gl_renderer,"Mesa NVIDIA RIVA 1.0\n")==0 || stricmp(gl_renderer,"Mesa NVIDIA RIVA 1.2\n")==0) && stricmp(gl_version,"1.2 Mesa 3.0")==0){ | | if ((stricmp(gl_renderer,"Mesa NVIDIA RIVA 1.0\n")==0 || stricmp(gl_renderer,"Mesa NVIDIA RIVA 1.2\n")==0) && stricmp(gl_version,"1.2 Mesa 3.0")==0){ |