--- d1x/arch/win32/include ---


Filename: d3dhelp.h
Revision 1.1sekmu 1999/08/05 23:48:37None
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Filename: debug.h
Revision 1.1donut 1999/06/14 22:01:20None
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Revision 1.1.1.1donut 1999/06/14 22:01:20+0 -0
Import of d1x 1.37 source.

Filename: hmpfile.h
Revision 1.2sekmu 1999/08/05 22:53:41+1 -1

D3D patch(es) from ADB
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Revision 1.1donut 1999/06/14 22:01:21None
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Revision 1.1.1.1donut 1999/06/14 22:01:21+0 -0
Import of d1x 1.37 source.

Filename: joy.h
Revision 1.1donut 1999/06/14 22:01:22None
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Revision 1.1.1.1donut 1999/06/14 22:01:22+0 -0
Import of d1x 1.37 source.

Filename: key_arch.h
Revision 1.3donut 2003/03/09 06:34:09+5 -4
change byte typedef to sbyte to avoid conflict with win32 byte which is unsigned
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Revision 1.2donut 2001/12/07 05:38:31+9 -4
Fix mismatched arg types in the win32 code, work around byte being defined by windows headers as well as our own, and allow overriding of make vars.
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Revision 1.1donut 2000/01/17 05:58:38None
switched from multiply reimplemented/reduntant/buggy key.c for each arch to a single main/key.c that calls the much smaller arch-specific parts. Also adds working emulated key repeat support.

Filename: mouse.h
Revision 1.2donut 1999/10/09 05:04:34+12 -5
added mouse_init and mouse_close declarations
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Revision 1.1donut 1999/06/14 22:01:24None
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Revision 1.1.1.1donut 1999/06/14 22:01:24+0 -0
Import of d1x 1.37 source.

Filename: pch.h
Revision 1.1donut 1999/06/14 22:01:24None
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Filename: resource.h
Revision 1.2sekmu 1999/08/05 22:53:41+2 -4

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Revision 1.1donut 1999/06/14 22:01:24None
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Filename: scene.h
Revision 1.1donut 1999/06/14 22:01:24None
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Filename: serial.h
Revision 1.1donut 1999/06/14 22:01:24None
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Filename: texture.h
Revision 1.1donut 1999/06/14 22:01:25None
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Filename: winmain.h
Revision 1.1donut 1999/06/14 22:01:25None
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Filename: wsipx.h
Revision 1.1donut 1999/06/14 22:01:25None
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Revision 1.1.1.1donut 1999/06/14 22:01:25+0 -0
Import of d1x 1.37 source.