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| Packages that use Trigger | |
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| us.asciiroth.client.terrain.triggers | Triggers are a kind of decorator in software terms; they are a terrain that wraps and augments the behavior of any other terrain piece. |
| Uses of Trigger in us.asciiroth.client.terrain.triggers |
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| Subclasses of Trigger in us.asciiroth.client.terrain.triggers | |
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class |
TriggerIf
Trigger that will fire if the player has a specific flag or a specific item. |
class |
TriggerIfNot
Trigger that will fire unless the player has a specific flag or a specific item. |
class |
TriggerOnce
A trigger that will fire a color event on the board one and only one time. |
class |
TriggerOnceIf
Trigger that will fire one time, if the player has a specific flag or a specific item. |
class |
TriggerOnceIfNot
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| Fields in us.asciiroth.client.terrain.triggers with type parameters of type Trigger | |
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static Serializer<Trigger> |
Trigger.SERIALIZER
Type serializer. |
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