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| Packages that use InFlightItem | |
|---|---|
| us.asciiroth.client.core | |
| us.asciiroth.client.terrain | |
| us.asciiroth.client.terrain.decorators | |
| Uses of InFlightItem in us.asciiroth.client.core |
|---|
| Methods in us.asciiroth.client.core with parameters of type InFlightItem | |
|---|---|
void |
Terrain.onFlyOver(Event event,
Cell cell,
InFlightItem flier)
Terrain has an item flying over it. |
| Uses of InFlightItem in us.asciiroth.client.terrain |
|---|
| Methods in us.asciiroth.client.terrain with parameters of type InFlightItem | |
|---|---|
void |
Urn.onFlyOver(Event event,
Cell cell,
InFlightItem flier)
|
void |
Turnstile.onFlyOver(Event event,
Cell cell,
InFlightItem flier)
|
void |
Switch.onFlyOver(Event event,
Cell cell,
InFlightItem flier)
You can throw things at switches and trigger them, but you can't shoot at them. |
void |
Shooter.onFlyOver(Event event,
Cell cell,
InFlightItem flier)
|
void |
RustyGate.onFlyOver(Event event,
Cell cell,
InFlightItem flier)
|
void |
Reflector.onFlyOver(Event event,
Cell cell,
InFlightItem flier)
|
void |
HighRocks.onFlyOver(Event event,
Cell cell,
InFlightItem flier)
Although the player can pass over this terrain, he or she cannot throw or shoot through it. |
void |
Gate.onFlyOver(Event event,
Cell cell,
InFlightItem flier)
|
void |
ForceField.onFlyOver(Event event,
Cell cell,
InFlightItem flier)
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void |
Door.onFlyOver(Event event,
Cell cell,
InFlightItem flier)
|
void |
BeeHive.onFlyOver(Event event,
Cell cell,
InFlightItem flier)
|
void |
AbstractTerrain.onFlyOver(Event event,
Cell cell,
InFlightItem flier)
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| Uses of InFlightItem in us.asciiroth.client.terrain.decorators |
|---|
| Methods in us.asciiroth.client.terrain.decorators with parameters of type InFlightItem | |
|---|---|
void |
DualTerrain.onFlyOver(Event event,
Cell cell,
InFlightItem flier)
|
void |
Decorator.onFlyOver(Event event,
Cell cell,
InFlightItem flier)
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0.7 | ||||||||
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© 2009 Alx Dark