LAB3D/SDL
LAB3D/SDL is a port of Ken's Labyrinth to modern operating systems, using
OpenGL for graphics output and the SDL
library to provide user input, sound
output, threading, and some graphics support functions. Music output is
through Adlib emulation or MIDI (MIDI only on Windows, Linux and other
operating systems with OSS-compatible sound APIs).
This code has been tested on Windows 98, Windows ME, Windows XP, SuSE Linux
7.2, 8.1 and 9.1, Debian
Linux 2.2, SunOS 5.8 (Solaris 8) and FreeBSD 4.7. As this program is provided
for free, neither Ken Silverman nor Jan Lönnberg take
any responsibility for any effects, adverse or otherwise, resulting from the
use of this program.
Current version: 2.32 (11/10/2004).
Improvements over the original Ken's Labyrinth:
- Runs natively on 32-bit Windows or Linux (and possibly some similar systems).
- Uses OpenGL to provide hardware accelerated, anti-aliased graphics with
trilinear interpolation in true colour (where available).
- Multiple simultaneous sound effects.
- Improved General MIDI music.
- Many bug fixes.
LAB3D/SDL was written by Jan
Lönnberg based on the original
Ken's Labyrinth by
Ken Silverman.
Downloading
Download an all-in-one package or follow the
below instructions:
- Make sure that you have SDL
(version 1.2 or later) installed.
- Download and install the full version of
Ken's Labyrinth 1.0, 1.1, 2.0
or 2.1.
- One of the following:
This page is © Jan Lönnberg 2002-2004. Last
updated on Sunday the 28th of November 2004.