AABB (defined in movable) | movable | |
BBcollided (defined in movable) | movable | |
BBtested (defined in movable) | movable | |
boundingBox (defined in movable) | movable | |
centerAABB (defined in movable) | movable | |
centerBB (defined in movable) | movable | |
draw() (defined in light) | light | [virtual] |
drawAABB() (defined in movable) | movable | |
drawBB (defined in movable) | movable | |
drawBoundingBox() (defined in movable) | movable | |
drawDim(vector3f distant) (defined in light) | light | |
edgesAABB (defined in movable) | movable | |
edgesBB (defined in movable) | movable | |
force | movable | |
getAABB() (defined in movable) | movable | |
getBoundingBox() (defined in light) | light | [virtual] |
GL_LIGHTX | light | |
Ibody | movable | |
IbodyInv | movable | |
Iinv (defined in movable) | movable | |
init() (defined in movable) | movable | |
Ka | light | |
Kd (defined in light) | light | |
Ks (defined in light) | light | |
L | movable | |
light() (defined in light) | light | |
light(camera *viewer, int number, float maxFade=0, float minFade=0, float scale=1.0f) (defined in light) | light | |
location | movable | |
mass | movable | |
maxFade | light | |
minFade | light | |
movable() (defined in movable) | movable | |
movable(string name) (defined in movable) | movable | |
move(int pitch, int turn, int roll, float x, float y, float z) (defined in movable) | movable | |
name (defined in movable) | movable | |
newL | movable | |
newLocation | movable | |
newP | movable | |
normalize (defined in movable) | movable | |
oldCenterAABB (defined in movable) | movable | |
omega | movable | |
operator=(const movable &other) (defined in movable) | movable | |
P | movable | |
physical (defined in movable) | movable | |
scale | light | |
setName(string name) (defined in movable) | movable | |
step (defined in movable) | movable | |
torque | movable | |
update() (defined in light) | light | [virtual] |
velocity | movable | |
verbose | light | |
viewer (defined in light) | light | |
~light() (defined in light) | light | |
~movable() (defined in movable) | movable | [virtual] |