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volume-src-limited Compound List

Here are the classes, structs, unions and interfaces with brief descriptions:
cameraHold location, orientation, and mode of the viewer
lightSimple light point source
materialHolds all vertices and material info for objloader entities
matrix16fArray of 16 floats in OpenGL conformant style
matrix9fSmaller matrix for storing orientation but no location information
movableMostly virtual class for any entity in the scene
objloaderParse in .obj's
pointMassGenerally attached to any number of springs
rigidHold rigid body data, use objloader to load obj's
vector3fThree floats in a array, lots of overloaded operators

Generated on Sat May 10 10:09:36 2003 for volume-src-limited by doxygen1.2.14 written by Dimitri van Heesch, © 1997-2002