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camera.hpp

00001 #ifndef camera_H
00002 #define camera_H
00003 
00004 #include "movable.hpp"
00005 #include <string>
00006 
00008 
00014 class camera:public movable
00015 {
00016         public:
00017         enum mode { FREE, FREEORIENTED, CENTERED, CENTERORIENTED, FOLLOW, DELAY  };
00018 
00019         camera(void);
00020         
00021         // prototype in movable prevents lookMode= from working
00022         camera(string name, mode lookMode = FREE);
00023         ~camera();
00024 
00025         void init();
00026 
00027         void draw();
00028         void update();
00029         void move(int pitch,int turn, int roll,float x, float y, float z);
00030         void look(void);
00031 
00032         float radius;
00033 
00034         //matrix16f location;
00035 
00037         matrix16f delay[20];
00039         matrix16f other;
00041         matrix16f *center;
00042         
00043         vector3f centerPoint;
00044         
00045         vector3f angles;
00046         
00047         mode lookMode;
00048         
00049 };
00050 
00051 #endif

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